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diposkan pada : 20-07-2025 14:39:34

The Nintendo FDS is a lesser-known but still notable gaming console from the iconic Japanese company. Released in 1986 for the Japanese market only, it was an 8-bit system designed to bring home computing and gaming experiences to a wider audience. Within its library of games, one title stands out particularly: Metroid (, Metoroido), developed by Intelligent Systems and later released outside Japan on other Nintendo consoles. In this review, we'll delve into the details of the FDS version, focusing on its age rating availability.


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Introduction to Nintendo FDS and Metroid

The Nintendo FDS was one of several home computers and game consoles designed by Nintendo during its foray into the consumer electronics market in the 1980s. This handheld system offered a range of games, educational materials, and even a version of the popular Donkey Kong arcade game as part of its package. However, despite its potential, the FDS never gained significant popularity outside Japan due to factors such as limited availability and the dominance of other gaming platforms at the time.

Metroid, on the other hand, is widely regarded today as one of the most influential video games in history. First released in 1986 for the NES in North America under a different title (but with the same game content), it followed the adventures of Samus Aran as she fought against the space pirate bounty hunter Ridley and his boss, Mother Brain. The FDS version is notable not only because it was an early experiment in atmospheric game design but also due to its unique release history.

The FDS Metroid Release

In Japan, the Nintendo FDS was initially bundled with a range of educational software and games designed to teach various subjects, including math, reading, and language. Among these offerings was an untitled version of what would eventually become known as Metroid in Western markets. However, this early Japanese release had distinct differences from its later NES counterparts, making it both intriguing and challenging for retro gaming enthusiasts.

One major distinction between the FDS and NES versions is the way power-ups are implemented. In the FDS version, certain upgrades like the Screw Attack ability require specific items or actions rather than direct power-up activation. The NES versions, conversely, introduced a more streamlined system where power-ups could be collected directly from enemies.

Another notable difference lies in the game's overall difficulty and pacing. The FDS version appears to offer a more challenging experience compared to its NES counterpart, partly due to better enemy AI and a greater emphasis on exploration.

Rarity and Availability

Due to Nintendo's limited release of the FDS outside of Japan, the console itself has become a rare collector's item among retro gaming enthusiasts. As for Metroid (FDS), finding an authentic copy can be quite difficult, especially in good condition. Copies are highly sought after by collectors due to their historical significance and the challenge of securing such a rare piece of gaming history.

In recent years, Nintendo Digital Rentals has made several titles available for download, including parts of various Metroid games. However, not all versions have been digitized or released on other platforms, leaving many enthusiasts searching for physical copies or second-hand digital releases.

Age Rating Availability

The age rating availability for the FDS version of Metroid (and its overall suitability for children) can vary significantly depending on the region due to regional variations in content classification. In Japan and Europe where the console originally released with educational games, it's less likely to be considered suitable for young children due to its dark themes, challenging gameplay, and mature themes.

In some regions, however, including North America and Australia, where the console was primarily marketed as an educational device, it might have been more acceptable in younger audiences. This highlights the importance of parental discretion when introducing older children to retro games, especially those with violent or mature content.

Conclusion

The FDS Metroid is a fascinating artifact in the history of Nintendo's consumer electronics ventures and one of the most iconic yet obscure titles in the company's library. Its unique features, from the way it manages power-ups to its exploration-focused gameplay, make it both an engaging experience for retro gaming enthusiasts and a challenging puzzle for those looking to understand Nintendo's development decisions.

For collectors seeking a tangible piece of gaming history, finding a copy of FDS Metroid is a significant challenge due to its rarity. However, digital releases on various platforms offer alternative access points, making this game more accessible to a wider audience.

In terms of age rating availability, it's crucial for parents and guardians to assess each child individually based on their maturity level and sensitivity to specific themes or content. By doing so, they can make informed decisions about which retro games are suitable for young minds.


This review has highlighted the importance of understanding the nuances surrounding classic video game releases, especially those that were initially designed as educational tools but evolved into beloved gaming experiences over time. The Nintendo FDS Metroid is a testament to Nintendo's willingness to experiment with innovative gameplay mechanics and its impact on the broader gaming landscape.